I am looking at Dungeon Fantasy RPG for running the Blood Wastes campaign.
GURPS (Generic Universal Roleplaying System) offers point buy and has a wide variety of powers to use for blood abilities, saving a lot of time and energy creating a new subsystem for D&D or another rules set. Dungeon Fantasy RPG is a focused set of the GURPS rules designed for dungeon delving in the vein of D&D. It provides templates for character classes and races to greatly simplify character creation and standardizes other optional rules in the system that are genre appropriate, thereby cutting down on the overwhelming breadth of options that Basic GURPS presents. Dungeon Fantasy started as a series of supplements for GURPS, several of which were collected, revised, and reissued as the Dungeon Fantasy RPG standalone product. I supported the Dungeon Fantasy RPG Kickstarter back in 2016 and have the physical box set but never used it.
I also supported the Delvers to Grow Kickstarter, which will provide templates at lower point totals (62, 125, and 187 points instead of the standard DFRPG 250 points) and will simplify choices even more. DFRPG templates include unallocated points with a decently broad list of options for character customization. As an example, the Barbarian gets 40 points to spend on Advantages with a list of 35 choices, many of which can be purchased at multiple levels (e.g. ST +1 to +4). He also has -30 points of Disadvantages, split between two lists, and three choices for skills (one melee package of two options, one ranged skill from six options, and four miscellaneous skills from a list of 12). After all of that, he can take up to -5 points in Quirks and spend those however. And then he needs to spend money on equipment. From my reading of Delvers to Grow's Kickstarter page, many of these options will be grouped into thematic packages, including equipment and spells for spellcasters. Their goal is to make character creation take 5-20 minutes (and note that DFRPG already greatly reduces the options and time investment compared to Basic GURPS).
I have played GURPS several times (at 50 and 100 points) but never run the game, so I worry that I will not be able to appropriately gauge the capabilities of 250-point characters and, thus, will over or under challenge them. On the other hand, the conceit of the giantkin and dragonborn is that they are better, faster, stronger, smarter than the lesser mortal races, so a higher starting point total is appropriate. I am most interested in the 187 point templates for possible character creation and welcome the other templates and packages to greatly simplify henchmen and hirelings.
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