From Dungeon Fantasy Monsters 1 (but left out of DFRPG) and other sources.
Delve the depths of the Tomb of the Ancient Sovereign and crawl the hexes of the Blood Wastes!
Featured Post
Welcome, Traveler!
Months ago, several ideas I have ruminated on for years (nobility literally descended from dragons, female viking warriors literally descend...
Friday, May 28, 2021
The Frustration of Finding Rules in DFRPG
I have been keying at least one area per day in my megadungeon on my lunch break. It takes just a few minutes to figure out what I want in the room and write some boxed text. But when it comes to adding the rules language for monsters, traps, or even treasure (whether magical or mundane), my lack of familiarity with running GURPS leads to referencing the books quite frequently.
Dungeon Fantasy started as a line of supplements for GURPS 4e. The books required the Basic set to play and, therefore, assumed you had access to and knew those rules. When they released the DFRPG boxed set, it was supposed to stand on its own as a realized rules set.
My issues with it are two-fold, both stemming from its origins as a line of supplements: the rules are scattered across the books (partly because they utilized the existing texts instead of redesigning the layout for better use) and there is a dearth of examples.
Monday, May 17, 2021
Dungeon Fantasy RPG and Delvers to Grow
I am looking at Dungeon Fantasy RPG for running the Blood Wastes campaign.
Friday, May 14, 2021
Welcome, Traveler!
Months ago, several ideas I have ruminated on for years (nobility literally descended from dragons, female viking warriors literally descended from giants, a polluted landscape filled with twisted monsters, hex crawls, megadungeons) coalesced into a new idea. Months of brainstorming has now arrived at this site.
Megadungeon Stats - Level 2 - The Sunken Palace
Level 2 includes the Sunken Palace and the Flooded Crypts. The Gargoyle Pits will be presented separately from level 2 and 3.
Maps: 8 (not including the Upper Gargoyle Pit)
Size: 180 numbered rooms (130 for the Sunken Palace and 50 for the Flooded Crypts)
- Highest point: 120ft below surface
- Main Level: 140ft below surface
- Bottom: 150ft below surface (for Sunken Palace) and 290ft below surface (for Flooded Crypt)
Megadungeon Stats - Level 1 - Tomb of the Ancient Sovereign
Maps: One + add-ons (a few crypts from a geomorph and the well from another map)
Size: 107 numbered rooms, 215 keyed areas
- Highest point: 40ft below surface (bottom of well entrance in ceiling)
- Main Entrance: 70ft below surface (main entrance at bottom of slope)
- Bottom: 110ft below surface (stairs to level 2)
Megadungeon Stats
Candle Keep - The Burntwood
Candle Keep is bordered by the Burntwood, where the trees are twisted and blackened as though a fire had raged through.
Candle Keep - Candle Jack
Candle Jack is a giantkin swashbuckler. He is of the trickster giants, exceptionally quick of body and mind. He has delved in the Wastes but does not like to talk about it other than to warn that it is exceedingly dangerous, and he does not care to revisit.
Candle Keep - Hirelings
Hirelings available at the keep will be bog-standard humans, elves, dwarves, etc. made on 62-125 points. Giantkin and dragonborn are reserved as PCs (backup or replacement) and major NPCs.
Candle Keep - CJ's Dungeon
There is a heavy, barred door in a sub-basement that leads to the dungeon and a watch is always posted to prevent incursion from the depths. It appears to be a series of ancient crypts but some investigation reveals a more extensive structure beyond, both worked stone and caves. CJ knows the dungeon is larger than the crypts but is unaware of its size and depth.
Candle Keep
Candle Keep lies north (i.e. Waste-ward) of Greyport, a small trade route city that hugs the southern coast. Redwick Fens, a farming town, had sprung up at the northern end of the city's safety and influence but the Keep truly pushed into the wilderness. The Serpent River flows past the Keep and down to Redwick and Greyport, facilitating downriver trade.
