Start with the lowest point template for the first class in the book (62-point Barbarian) and use the optional rule to cancel one 25-point disadvantage module with one 25-point upgrade module, meaning you only have to choose 1 disad mod. Choose Unwelcome for the Wealthy (Poor) disadvantage, meaning you start the game with only $200 instead of $1000. Buy a cheap weapon, the cheapest armor, and the most basic equipment (food, water, light).
Thraed Mosseyes, Human Barbarian [62 Points]
ST 12 [20] HP 10 [0] Thr 1d-1 Sw 1d+2
DX 11 [20] Will 10 [0] Speed 5.50 [0] BL lbs
IQ 10 [0] Per 10 [0] Move 5 [0]
HT 11 [10] FP 11 [0]
Dodge 8 Parry (Weapon) 12
Quaterstaff (14): 1d+4 cr, Reach 1,2; 1d+1 cr, Reach 1,2.
Advantages: High Pain Threshold [10], Outdoorsman 1 [10].
Disadvantages: Social Stigma (Minority Group) [-10], Wealthy (Poor) [-15].
Quirks: .
Skills: Camouflage-11* [IQE, 1], Naturalist-9 [IQH, 1], Navigation-10 [IQA, 1], Staff-14 [DXA, 12], Survival (Woodlands)-10 [PerA, 1], Tracking-10 [PerA, 1].
*includes +1 for Outdoorsman
Gear: Quarterstaff ($10), Fur Armor ($150, 18lbs), Belt Pouch ($10), Basics ($5), Rations ($12), Torch ($3), Waterskin ($10).
Completed in 4:45.14.
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